I wrote this wrong, I'll update it as soon as I get time.
This is the Original formula I used (When I include enchants/gems) to determine GearScore. Because I am unable to access gem/enchant information in the same way I use to I have created a seperate formula that is able to generate the same scores but is based more on iLevel then sum of stats. I will post this formula here soon.
Step by Step Breakdown:
- For each stat on an item:
- Take the sum of that stat
- Multiply it by the V value in the first table.
- Raise the number to the 1.7095 power.
- Add all these modified stat values together.
- Lower to the 1.7095 power.
- Multiply by "L" for the equipment type for that item.
- Multiply by "C" which is a scaling variable used to set the scales of GearScores wherever you want. C was 1.74, but has increased to 1.8618 to compensate for loss of enchants/gems.
- Add the values of all GearScore Items to find a player's GearScore.
Example Item: ]Wrists of Madeup]: +25 Stamina, +10mp5, +10 Intellect
- ( [Stamina] * 2 )^1.7095 = 802.40
- ( [Intellect] * 1 )^1.7095 = 51.23
- ( [MP5] * 2.5 )^1.7095 = 245.35
- 802.40 + 51.23 + 245.35 = 1098.98
- 1098.98 ^ ( 1 / 1.7095 ) = 60.10
- 60.10 * 0.5625 = 33.81
- 33.81 * 1.74 = 58.82
- GearScore: 59
i | “S” | “V” |
1 | Strength | 1.00 |
2 | Agility | 1.00 |
3 | Stamina | 2.00 |
4 | Intellect | 1.00 |
5 | Spirit | 1.00 |
6 | Arcane Resist | 1.00 |
7 | Fire Resist | 1.00 |
8 | Nature Resist | 1.00 |
9 | Frost Resist | 1.00 |
10 | Shadow Resist | 1.00 |
11 | Defense | 1.00 |
12 | Expertise | 1.00 |
13 | Block | 1.00 |
14 | Block Value | 0.65 |
15 | Dodge | 1.00 |
16 | Parry | 1.00 |
17 | Resilience | 1.00 |
18 | Armor Pen | 1.00 |
19 | Attack Power | 0.50 |
20 | Crit Rating | 1.00 |
21 | Ranged Crit | 1.00 |
22 | To Hit | 1.00 |
23 | Ranged To Hit | 1.00 |
24 | Haste | 1.00 |
25 | Damage Undead | 0.55 |
26 | Arcane Damage | 0.70 |
27 | Fire Damage | 0.70 |
28 | Frost Damage | 0.70 |
29 | Holy Damage | 0.70 |
30 | Nature Damage | 0.70 |
31 | Shadow Damage | 0.70 |
32 | Spell Penetration | 0.80 |
33 | Spell Power | 0.86 |
34 | Health Regen | 2.50 |
35 | Mana Regen | 2.50 |
36 | Armor Pen | 0.00 |
j | L | |
1 | Head | 1.0000 |
2 | Neck | 0.5625 |
3 | Shoulder | 0.7500 |
4 | Shirt | 0.0000 |
5 | Chest | 1.0000 |
6 | Belt | 0.7500 |
7 | Legs | 1.0000 |
8 | Feet | 0.7500 |
9 | Wrist | 0.5625 |
10 | Gloves | 0.7500 |
11 | Finger 1 | 0.5625 |
12 | Finger 2 | 0.5625 |
13 | Trinket 1 | 0.5625 |
14 | Trinket 2 | 0.5625 |
15 | Back | 0.5625 |
16 | Main Hand | 1.0000 |
17 | Off Hand | 1.0000 |
18 | Ranged | 0.3164 |